A Note from the Developer →

Wandering Tales Online Alpha 0.0.2 is available now

⚔️ Wandering Tales Alpha 0.0.2 is now available!

My old-school MMORPG is finally ready for its first public Alpha!

It's still an early build, with unfinished visuals and plenty of things to improve, but everyone is welcome to jump in, explore, fight monsters and try out the classes.

If you have some spare time, I'd really appreciate you giving it a try and sharing your thoughts. ❤️

What is included?

The playable world contains exactly four starter-region tiles. The main activities are monster grinding, collecting equipment, character progression, combat, and completing Adventurers' Guild contracts.

Early Alpha limitations

This is an early development build. Some visuals, animations, effects, and systems are unfinished; bugs and balance changes are expected. Character resets may happen during Alpha, so progress is not guaranteed to be preserved.

A note about visual effects

Spell effects, animations and other combat visuals are still experimental and have not been fully tested or polished.

Some effects may look strange, be too large, distracting or affect performance. If they bother you, open Options → Visual Effects → Off and continue playing normally.

We already know visual presentation needs more work, so please don't let unfinished effects stop you from exploring the game.

What we really need your feedback on is the gameplay itself. Are you enjoying your class? Are your abilities useful? Does progression feel satisfying? Are there any broken mechanics, frustrating systems or server problems?

Visual improvements will continue after Alpha. Thank you for helping us test the foundations of Wandering Tales!

What should you focus on?

Please play normally and share feedback on gameplay, class mechanics, ability usefulness, progression, combat, and server stability. Tell us what you enjoyed and what felt confusing, frustrating, too easy, or too difficult. You do not need to deliberately hunt for specific milestones.

We also want to hear about world size, travelling, and exploration:
- Does the world feel too big, too small, or about right?

- Are distances between town, monsters, and contract locations appropriate?

- Does travelling take too long?

- Does the world feel empty or overly spread out?

- Would you rather have a larger world or a smaller one filled with more content?

Please mention specific areas or routes, including where you travelled from and to.

Sharing screenshots and videos

Screenshots, recordings, and streaming are allowed. Please do not share passwords, private account/payment details, or instructions that could enable serious exploits. Use a private support ticket for account or sensitive issues.

English and Polish feedback are both welcome. Constructive criticism is appreciated; no promise is made that every suggestion will be implemented.

You can download the client, read Known Issues, report bugs, and send optional playtest feedback using the links on this page. The developer letter is linked here too. Joining WT Discord is completely optional; you do not need Discord to download or play.

— The Wandering Tales developer