WANDERING TALESADVENTURERS’ GUILD
Acolyte specialisation

Ward Keeper

A magical barrier tank. The body is lighter than a Warrior's, so the Ward Keeper pays in wards, reflection, pressure and the stubborn work of picking up a pack.

Male concept artReserved for official artwork
Female concept artReserved for official artwork
Role
Tank / protective support tank
Armour
Light
Weapon
Hammer + Shield

Playstyle

Keep the barrier pool honest. Conviction, Iron Maiden, Sentinel Aura and Arcane Strain are the long grammar of standing where plate would have been easier.

Signature mechanic

A barrier pool, Conviction, Iron Maiden, Sentinel Aura and Arcane Strain — wards doing the work armour left unfinished.

Strengths

  • Barrier tanking in light armour
  • Reflection and pack pickup
  • Protective support that still holds the front

Representative abilities

Hammer Seal and Runic Ward are the opening argument. Ward Pulse keeps the lattice awake. Mirror Burst returns what should not have been thrown. Mirror Bastion, Sanctuary and Godsend are the rare walls.

Hammer Seal · Runic Ward · Ward Pulse · Mirror Burst

Utility / mobility

Interrupt: Rebuke

Mobility: Sigil Step

Utility: Mirror Bastion, Sanctuary and Godsend

Signature

Runic Ward, Mirror Bastion and Ward Pulse.

Godsend is the party-major of this family. Battle Frenzy, Godsend and Bloodcall are party-majors of the same kind. A company cannot freely stack or chain them.

The other Acolyte path is Priest.