WANDERING TALESADVENTURERS’ GUILD
Warrior specialisation

Berserker

Slow, heavy, brutal. A Berserker does not win by a flurry of light cuts. The axe falls like a verdict, and the wounded should fear the next one more than the last.

Male concept artReserved for official artwork
Female concept artReserved for official artwork
Role
Melee DPS
Armour
Heavy
Weapon
Two-Handed Axe

Playstyle

Build and spend Berserker Rage while cycling the heavy priority attacks. Cleave is there, but the identity is large individual hits and the pressure of execution.

Signature mechanic

Berserker Rage — fury banked for the blows that should end a fight.

Strengths

  • Huge individual hits
  • Execution pressure
  • Moderate cleave without becoming a spinner

Representative abilities

Overhead Smash and Savage Blow are the work of the axe. Execution finishes what those blows begin. Crippling Blow, Crescent Cleave and Shockwave keep the rest of the scrum from growing comfortable.

Overhead Smash · Savage Blow · Execution · Crippling Blow · Crescent Cleave · Shockwave

Utility / mobility

Interrupt: Skullbreaker

Mobility: Blood Rush

Utility: Rage Unbound, Battle Frenzy and Unyielding

Signature

Overhead Smash, Execution and Shockwave — the slow grammar of a two-handed axe.

Battle Frenzy is the party-major of this family. Battle Frenzy, Godsend and Bloodcall are party-majors of the same kind. A company cannot freely stack or chain them.

The other Warrior path is Guardian.