- Role
- Melee DPS
- Armour
- Heavy
- Weapon
- Two-Handed Axe
Playstyle
Build and spend Berserker Rage while cycling the heavy priority attacks. Cleave is there, but the identity is large individual hits and the pressure of execution.
Signature mechanic
Berserker Rage — fury banked for the blows that should end a fight.
Strengths
- Huge individual hits
- Execution pressure
- Moderate cleave without becoming a spinner
Representative abilities
Overhead Smash and Savage Blow are the work of the axe. Execution finishes what those blows begin. Crippling Blow, Crescent Cleave and Shockwave keep the rest of the scrum from growing comfortable.
Utility / mobility
Interrupt: Skullbreaker
Mobility: Blood Rush
Utility: Rage Unbound, Battle Frenzy and Unyielding
Signature
Overhead Smash, Execution and Shockwave — the slow grammar of a two-handed axe.
Battle Frenzy is the party-major of this family. Battle Frenzy, Godsend and Bloodcall are party-majors of the same kind. A company cannot freely stack or chain them.
The other Warrior path is Guardian.