WANDERING TALESADVENTURERS’ GUILD
Base class

Bloodbound

Bloodbound wear their gift in heavy armour. Bloodforged spend health to hold the front. Bloodmenders spend it to keep others standing, then earn that blood back in the fight.

Two specialisations

Bloodforged is the aggressive two-handed tank, all raw health, plague and marked recovery. Bloodmender is the offensive sustain healer: a one-handed scepter, empty off-hand, and no shield — Blood Ward is magic, not iron.

Bloodcall is the party-major of this family. Battle Frenzy, Godsend and Bloodcall are party-majors of the same kind. A company cannot freely stack or chain them.